TALKING
POINT 5
MUTUAL CONSENT
Disapproval of so-called 'Bondage' activities is too often based on
the idea that personal freedom is at risk. In spite of the fact that
willing surrender of personal liberty is what attracts most people to
Power Exchange games, the disapprovers often use apparent removal of
choice as an excuse for their prejudice. Paradoxically, these folks
are happy to insist that their personal opinions on the subject should
be imposed on everybody else ... preferably by Law! So, this subject
of Mutual Consent is of prime importance to existing and would-be game-players.
The actual legal situation of anyone who enjoys physical restraint and
power exchange games is discussed elsewhere. Here and now, the ethics
of different sorts of control and counter-control games is all that
concern us. Unfortunately, the arguments recently used to criminalise
specific aspects of S&M game-playing in Britain have created far
more danger than they have prevented.
By refusing to recognise Mutual Consent as an essential factor in certain
(maybe extreme) S&M activities, they have clouded a previously clear
legally accepted line. Consent or lack of consent is what so many social,
domestic, sexual disputes hinge upon.
Players of S&M games no longer have the protection of the law in
Britain if any such game ceases to be mutually consensual ... because
the activity they were involved in now might technically be a crime.
Incidentally, this new definition of an existing law eroded the personal
rights of thousands of individuals on the say-so of one man without
reference to Parliament. A highly questionable situation which the Law
Lords subsequently failed to tackle head on. (I'll now hop off my soapbox).
Returning to agreement between those involved in such games: Every partnership
whether permanent or transitory must arrive at its own mutually acceptable
set of ground-rules. For this, as already discussed, vocabulary needs
to be precise. An ability to communicate private, perhaps painfully
personal needs is something two people are wise to establish. Opportunity
to explore, sample, share and evaluate experiences are what give this
field of activity it's astonishing diversity. Two people able to discuss
and evaluate after an experiment can create a real bond. By building
on previous shared experiences, new initiatives can be risked, new heights
can be reached. We are not talking addictive progression. We're talking
a growing sense of shared responsibility, sensitivity, trust, ... in
a word, mutuality.
TALKING
POINT 7
CONSENSUAL NON-CONSENT
Now here's a sophisticated extension of a topic to blow the minds of
the Politically Correct. In a nut shell ... a lot of people attracted
to power exchange games wish to surrender ALL responsibilities. However,
behind most do-your-worst invitations the ground rules have already
been established. Even when the most extreme sounding kidnap or (dare
one say) rape fantasies are discussed, certain mutually agreed limitations
are implicit in the planning.
It's commonly accepted that physical restraint encounters shouldn't
happen between strangers. Getting to know someone socially or through
a personal recommendation or seeing them in action at a club demo provides
an essential safety barrier. The thrill of not knowing what is going
to happen is fine, but in reality it's fraught with danger. Without
ground-rules any 'No limits' encounter can fail for a lot of unexpected
reasons. In the early stages of 'Mutual Consent' encounters general
likes-and-dislikes are exchanged, specific physical imitations or emotional
no-go areas are identified. When inviting someone to totally remove
all choice from you ... the ALL is already qualified.
Even when putting oneself at real risk is the main attraction (and in
my opinion every individual should be free to decide to what extent
that risk is worth taking) most people instinctively calculate the amount
of real risk involved. Awareness of risk doesn't necessarily dampen
enthusiasm for it ... or we would have no fire fighters, police force,
lifeboat crews or Pot-holers. Modern life is dangerously short on risk-taking
opportunities ... which is perhaps why so many young people are turning
to Social Crime.
No one is suggesting that organised risk-taking via S&M and Bondage
Fantasy Enactment games is the answer to otherwise predictable lives.
But, consenting to surrender consent should be an acceptable concept
... as long as information is available to limit the implicit dangers.
I'm not making radical recommendations here, I am facing the indisputable
fact that elaborate Role Playing fantasy enactment scenarios with virtually
no specified limits are happening in clubs and private bedrooms in many
parts of the world every day. Believe me they are. If you were allowed
to read "DRUMMER" magazine or "BOUND & GAGGED"
or "MASSAD" you would have more information on which to base
your own opinions.
To provide a total removal of choice experience for somebody can be
more dangerous for the giver than the receiver. The responsibility of
making a dream come true is fraught with unexpected pitfalls. Just as
it's impossible to please somebody unless you have some indication of
what they like ... most of us don't know if we will really enjoy something
we've fantasised about until it happens for real. Occasionally dreams
have a way of turning into nightmares, so if someone invites a "No
Limits" experience and it's more than he/she bargained for, it's
up to the controller to try to recognise the signs. BUT in a situation
where the "victim" also wants the luxury of being able to
resist, complain, scream for help if allowed, get angry ... the controller
of the scene has to double guess and sometimes triple guess a manipulative
"bottom".
During what might seem to be a ruthless forced control scene, sensitivity
to the delicate balance between the demands of the fantasy scenario
and the actual mental/physical state of the willingly helpless victim
(especially if he/she is efficiently immobilised and gagged) is essential.
For the controller of such a scene to sustain the energy and atmosphere,
improvising while following a pre-determined plan; anticipating needs
while monitoring changes in emotional climate; deciding whether to push
the scene ahead or ease up temporarily ... is a tightrope. The responsibilities
of the controller, whether male or female combines the roles of stage
manager, director, scriptwriter, lover and GOD.
Even token surrender of ALL choice is a subject for any couple to explore
in detail before jumping off the high diving board. It's advisable to
have first played together in the shallows.